Doom, Hope, and Ten Candles

Doom, Hope, and Ten Candles

In most collective storytelling games I have played we’ve worked toward a happy ending. More often than I would like, a campaign will fade to nothing after one too many scheduling conflicts—such is the nature of a game played by Busy Adults with Many Important Things to Do™. And sure, there is the occasional TPK… Read more »

Title Image: World Building Using Tabletop Games

World Building Using Tabletop Games

We all play games. We use games to break the ice, pass the time, or as a buffer in awkward family gatherings. I use games (especially tabletop games) to make new friends, and deepen my understanding of the people in my life. Games show people at their best and at their worst. They reveal hidden… Read more »